![]() Selfless Healer really shines once you can obtain your Archimonde Trinket and a reasonable amount of spirit to sustain it. Selfless Healer can produce higher healing-per-second but at a higher mana cost. Both are perfectly reasonably choices, but I would suggest using Eternal Flame if you’re a new Paladin or have gear that is less than ~700 ilvl. My Recommendation: The choice between Eternal Flame and Selfless Healer is largely based on preference. Can hold up to 3 charges of Sacred Shield, recharging every 10 seconds. The shield absorbs up to 99.5% of Spell power every 6 seconds. Sacred Shield – Protects a target with a shield for 30 seconds. Duration is increased by 10 seconds per charge of Holy Power up to 30 seconds. Stacks up to 3 times.Įternal Flame – Upgrades Word of Glory to add a heal-over-time effect for an additional 10% Spell power every 2 seconds for up to 30 seconds. Tier 45 Selfless Healer – Successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35%, and increases its affect on others by 35%. ![]() Blinding Light can be used on fights with multiple adds that need to be interrupted. Fist of Justice is the most useful option for raiding as it does allow you to stun adds on certain fights, but it’s not always necessary. My Recommendation: These talents are mostly preferential and won’t affect much of your healing. Does not work on bosses.īlinding Light – Disorients all enemies within 10 yards for 6 seconds on a 2 minute cooldown. Repentance – Incapacitates an enemy for 1 minute on a 15 second cooldown. Reduces the cooldown of our baseline stun by 30 seconds. Tier 30 Fist of Justice – Stuns your target for 6 seconds on a 30 second cooldown, replaces Hammer of Justice. Pursuit of Justice isn’t a viable option because such a small amount of movement speed isn’t nearly as useful as on-demand movement speed from Speed of Light or Long Arm of the Law. Long Arm of the Law can be used if you’ve chosen Selfless Healer and the fight requires a lot of movement. My Recommendation: Take Speed of Light for almost every encounter. Pursuit of Justice – Increases movement speed by 15% at all times and an additional 5% per charge of Holy Power, up to 3. Long Arm of the Law – Successful Judgments increase movement speed by 45% for 3 seconds. Tier 15 Speed of Light – Increases movement speed by 70% for 8 seconds on a 45 second cooldown.
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